Setting up Pants
How to set up Pants for local development.
Step 1: Fork and clone pantsbuild/pants
We use the popular forking workflow typically used by open source projects. See https://guides.github.com/activities/forking/ for a guide on how to fork pantsbuild/pants, then clone it to your local machine.
openssl
Pants requires a more modern OpenSSL version than the one that comes with macOS. To get all dependencies to resolve correctly, run these commands:
$ brew install openssl
$ echo 'export PATH="/usr/local/opt/openssl/bin:$PATH"' >> ~/.bashrc
$ echo 'export LDFLAGS="-L/usr/local/opt/openssl/lib"' >> ~/.bashrc
$ echo 'export CPPFLAGS="-I/usr/local/opt/openssl/include"' >> ~/.bashrc
(If you don't have brew
installed, see https://brew.sh.)
Step 2: Set up Git hooks
We use two Git hooks:
- If you didn't touch any Rust code, we add
[ci skip-rust]
to your commit message. If you didn't touch any of our release-related code, we add[ci skip-build-wheels]
to your commit message. - Every time you run
git commit
, we run some checks and lints.
To install these, run:
$ build-support/bin/setup.sh
You can manually run the pre-commit check by running:
$ build-support/githooks/pre-commit
The Rust-compilation affecting MODE
flag is passed through to the hooks, so to run the commit hooks in "debug" mode, you can do something like:
$ MODE=debug git commit ...
Use git commit --no-verify
or git commit -n
to skip the checks.
Step 3: Bootstrap the Rust engine
Pants uses Rustup to install Rust. Run the command from https://rustup.rs to install Rustup; ensure that rustup
is on your $PATH
.
Then, run ./pants
to set up the Python virtual environment and compile the engine.
Rust compilation is really slow. Fortunately, this step gets cached, so you will only need to wait the first time.
We default to compiling with Rust's release
mode, instead of its debug
mode, because this makes Pants substantially faster. However, this results in the compile taking 5-10x longer.
If you are okay with Pants running much slower when iterating, set the environment variable MODE=debug
and rerun ./pants
to compile in debug mode.
Compiling the engine typically results in several gigabytes of storage over time. We have not yet implemented automated garbage collection for building the engine because contributors are the only ones to need to compile Rust, not every-day users.
To free up space, run rm -rf src/rust/engine/target
.
Warning: this will cause Rust to recompile everything.
Configure your IDE (optional)
Hooking up the Python virtual environment
Most IDEs allow you to configure a Python virtual environment so that the editor understands your Python import statements.
Pants sets up its development virtualenv at ~/.cache/pants/pants_dev_deps/<arch>.<version>.venv/
. Point your editor to the bin/python
file in this folder, e.g. ~/.cache/pants/pants_dev_deps/Darwin.py37.venv/bin/python
.
PyCharm guide
- Use "New project" and click the option "Existing interpreter". Point the interpreter to the virtual environment location described above.
- In your project tree (the list of folders and files), secondary-click the folder
src/python
. Click "Mark directory as" and choose "Sources".
VSCode guide
Add this to your settings.json
file inside the build root's .vscode
folder:
{
"python.analysis.extraPaths": ["src/python"],
"python.formatting.provider": "black",
"python.linting.enabled": true,
"python.linting.flake8Enabled": true,
"python.linting.flake8Args": ["--config=build-support/flake8/.flake8"]
}
python.analysis.extraPaths
lets VSCode know where to find Pants's source root. The other config enables black
and flake8
.
We'd love your help. You can either click "Suggest edits" in the top right corner of this page or message us on Slack.